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Post by TheDungeonDelver on Jun 23, 2005 14:04:45 GMT -5
Hey all...
I'm thinking about starting a print magazine for AD&D called (unimaginiatively enough) "AD&D Quarterly" - 4 times a year, etc.
Anyone still interested in print gaming magazines these days?
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Post by PapersAndPaychecks on Jun 23, 2005 14:10:37 GMT -5
Not personally, because I'd end up paying to get it shipped from America. Much happier with .pdf's personally.
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Post by Wilowisp on Jun 23, 2005 17:23:38 GMT -5
I'd have to second that. With the internet available, we're really MUCH better off reaching a wider audience with an easier medium. I mean, being a grognard is cool and all, but you really ought to have a good REASON for it.........
.........Unless you REALLY think you could make money on it..........
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Post by foster1941 on Jun 23, 2005 19:22:27 GMT -5
I actually hate pdfs and would MUCH rather have an actual printed magazine than something like DF's Footprints, but I suspect I'm in the distinct minority (which is okay, I'm in the distinct minority about mostv things...). So go ahead and make a printed magazine; I'll buy one. Don't know that more than a dozen or so other people will, though...
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Post by Jerry Mapes on Jun 23, 2005 22:46:22 GMT -5
Even in this day and age....
I still prefer the written word on good ol' paper.
So I guess that means you have 2 down out of that dozen or so... heh.
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Post by grodog on Jun 23, 2005 23:43:24 GMT -5
I certainly prefer paper as well, but the magazine economics are pretty dismal. I just ran across some old emails from c. 1998 between John Tynes (of Pagan Publishing) and me, where he was providing some insight and guidance on why not to get into the gaming magazine business. The economics are horrible, unless you're prepare to do the magazine on a really small scale, and you are prepared to lose money at it.
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Post by northrundicandus on Jun 24, 2005 10:32:24 GMT -5
I'd buy it, as I prefer physical objects over electronic - and printing PDF's is a bitch. But what would the magazine cover for AD&D? Adventures? Classes? Rules? Essays? Ideas? Comics? Fluff? Would it be like Footprints? Or have a more focused approach? How would you handle submissions?
Blah, blah, blah...
Actually, what I would really like is a magazine that caters to Old School Gygaxian Gaming. Call it Knights and Knaves Quarterly. It would pretty much cover the games mentioned on the site. It wouldn't necessarily be system specific, but spirit specific - if that makes any sense. E.g.: Call of Cthulhu is not what you would normally consider Gygaxian Gaming. However, it can be played in such a fashion. The Keeper sets up the basis of the scenario, and how the players solve it is their business - not the Keeper. Some Call of Cthulhu scenarios are blatant railroads. Others are not. The magazine would focus on playing games Old School Gygaxian style.
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Post by northrundicandus on Jun 24, 2005 10:38:14 GMT -5
The spirit of the Magazine would be summed up according to the Gospel of Papers&Paychecks:
"The role of a superior DM is NOT to tell a story to his or her players. The DM need only provide an interesting and challenging environment for the players to explore and then administer that environment totally impartially. Superior players will be able to create a character-driven, interactive story from these raw materials, and neither the players nor the GM can tell where the story is headed."
The above is lost to so many gamers today. That spirit needs to be re-kindled. An in-print magazine that caters to this philosophy would be great!
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Post by rogattny on Jun 24, 2005 10:55:35 GMT -5
"Print is dead" - Egon Spengler, 1984 Actually, count me as among those who appreciate the tactile sensation of real paper, even if it is just cheap newsprint. Count me among those who get a greater thrill out of getting something in the mail than downloading it off the Internet. Count me among those who print out .pdf's and bind them, just so that he can have a "thing" for the efforts. My question is whether you'd be able to make it cost effective enough to make it worthwhile. With home-printing technology the way it is now, you might. Then again, if it's all on the computer anyway, and what I get in the mail is the same thing I'd be getting if I just printed out the file after downloading, what's the point? R.A.
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Post by PapersAndPaychecks on Jun 24, 2005 12:32:33 GMT -5
North keeps quoting that... it's getting almost embarrassing
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Post by northrundicandus on Jun 24, 2005 15:08:13 GMT -5
Okay, okay - I'll stop.
;D
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Post by TheDungeonDelver on Jun 24, 2005 16:37:06 GMT -5
"Print is dead" - Egon Spengler, 1984 Actually, count me as among those who appreciate the tactile sensation of real paper, even if it is just cheap newsprint. Count me among those who get a greater thrill out of getting something in the mail than downloading it off the Internet. Count me among those who print out .pdf's and bind them, just so that he can have a "thing" for the efforts. My question is whether you'd be able to make it cost effective enough to make it worthwhile. With home-printing technology the way it is now, you might. Then again, if it's all on the computer anyway, and what I get in the mail is the same thing I'd be getting if I just printed out the file after downloading, what's the point? R.A. Well it would definitely be new content. I think I'd get some pretty nasty feedback if I simply pillaged my 'site for material and printed that out and asked $2 to $4 an issue for that!
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Post by AxeMental on Jul 4, 2005 19:46:39 GMT -5
Delver, the longer I'm around this computer the more I realize it SUCKS for most things AD&D (with the exception of a few Forums). However, when it comes to playable games, nothing replaces a printed format sitting on the table with potato chip oil stains and sticky non-diet coke splatters.
Print is AD&D baby! Computers and D&D just don't mix IMO. Anyhow, who the hell wants to waist their 35 dollar ink cartridge printing on quality paper some PDF if we can get it in the mail for a few bucks.
Just remember, it can't have the sent of anything modern about it. Make it look vintage 78'. Best bet would be to run it past some of us for an honest opinion.
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Post by AxeMental on Jul 5, 2005 17:42:16 GMT -5
BTW are you thinking of producing a seperate game, or just covnertable mini modules in a mag.
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Post by TheDungeonDelver on Jul 6, 2005 14:03:56 GMT -5
BTW are you thinking of producing a seperate game, or just covnertable mini modules in a mag. Neither. An actual content-based one. Reviews, articles, all of that stuff. With the occasional mini-adventure thrown in. Think "The Strategic Review".
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